![]() Players can rotate objects, change their size, and place them anywhere. Joints, elastic bands, and glue are included to combine whatever the player imagines. Snakes, skateboards, boxes, bubbles, and more are available, and players can even combine items to make something completely new. In the level creator, players have access to a plethora of items to put in their levels. Included in LittleBigPlanet is an in depth level design system, and it is accessible to players once they complete three levels of the main, commercial set of levels. A great emphasis has been placed on creating custom level content and sharing it with the world. Perhaps the biggest part of LittleBigPlanet is the total freedom players are given to manipulate the world, making it their own. The player can change the direction in which the paint gun points with the right analog stick. Also Sackboy's head stops moving with the SIXAXIS and instead looks to where the paint gun is pointing. Sackboy can jump while he has the gun, however he loses the ability to grab surfaces while holding it. ![]() Players use the R1 trigger to shoot, they can hold it down for a slow automatic fire, or tap it for quicker shooting. In the Metal Gear Solid content pack, the Paintinator was added, similar to the jetpack, only once Sackboy grabs a gun they do not lose it. The player can then compare their scores to those with their online friends who have played the same stage. A combination of time and performance will come together to determine the final score on a level. Scattered throughout each level are collectible items which also add to the score, such as bubbles and sponges. Players will be timed at the beginning of a level, and the quicker they accomplish their task, the higher their score. ![]() LittleBigPlanet incorporates a scoring system to rate a player's success in any given level. Sackboy can also equip a jet pack, swing on ropes, and use a variety of methods for getting around. Sackboy can move around the Z-Axis to get past certain obstacles. There are also be obstacles to avoid in the environment players will freeze if they stand on ice for too long, and die when they jump into fire. They range from simple robots that have a A.I. Sackboy meets many enemies along his journey. Sackboy can jump by using the X button and grab onto things by using the R1 button, along with these controls the player has full movement of Sackboy's arms with the R2 and L2 buttons. The goal of LittleBigPlanet is to guide Sackboy across the side-scrolling levels, along the way he meets many obstacles and enemies while trying to collect the game's currency, fluff. These levels can then be seen by other people on friend lists, and there will also be a basic search function to find a level. There is also a system of bookmarking a level which then makes it a "hearted" level. LittleBigPlanet sorts its user-created levels by sorting them onto different pages of levels. The online level creating co-op function of LittleBigPlanet was not be available during launch however, it will be patched in a future software update. Additionally, the game can be played locally or online with up to 3 other friends. The PlayStation Eye or EyeToy can be used to create stickers, objects, a customized Sackboy/Sackgirl character, and more to use in levels. These stickers are comprised of just about any form of image media the player puts on the their PS3, as well as included example content from Media Molecule. Additionally, players can place stickers onto anything in the game world. This figures into the game's emphasis on user-generated content, and the game will ship with integrated creation tool sets available at all times that will allow the player to manipulate everything about LittleBigPlanet, such as add, subtract, morph, rotate, connect, link, and generally change any object they wish. This allows players to share just about any kind of content, be it levels, objectsn or tools, and collaborate on various projects together. One of the game's most important features is its multiplayer components, delivered and accessed through the PlayStation Network system. LittleBigPlanet can be played in both single player and 4 player co-op modes in all of the developer's levels and all of the community levels. The game is a 2D platformer in which the player controls the highly customizable Sackboy who is able to run, jump, grab and manipulate objects in the game world. LittleBigPlanet, which was revealed during GDC '07, allows players to create their own levels using the game's robust, streamlined and comprehensive creation tool set, mapped for ease of use through the PS3 controller. Overview Kickin' it old school with Sackboy.
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